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What characterizes the debate online is the link between tradegies of death in reality and certain games.

This is a timeline of when what games are linked to what tradegies - this might serve as a picture of how fears and violent video games are connected in online discourse.



The games in themselves seem to be linked to different sub-problems of the controversy, e.g. Call of Duty is mentioned as a problematic game because Anders Breivik played it before the masscra on Ytøya.

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